Below are some scenes from Fugitive Spectator: Farm Edition, an interactive app-driven performance art experience created by myself, Ariel Hall, Annie Bailey, Denise DeSpirito, Jacob Fricke, Becca Glaser, Tom Luther, and Greg Pinto on July 20, 2019. Photography by Erin Tokarz.
Remember that you will die! Memento Mori is a set of 12,978 images of a skull. On display now at Steel House Gallery. Click here to view 100 random high-resolution skulls.
From the gallery’s show description: ‘Memento Mori, Latin for “remember that you will die,” is a set of 12,978 images of a skull. These images are shown continuously on five monitors in the gallery space, with a selection shown in print on the wall. Each of these images is an algorithmic and geometric transfiguration of the same single black-and-white source photograph. Each image is unique, disposable, and replaceable. No person (including the artist) has seen them all. The work will be on view through February 15.’
During a recent visit to Civita di Bangoregio, I took a series of (amateur) smartphone photos of this ancient, eroded town and its environs. Enchanted by the local shapes and colors, I wrote software to algorithmically decompose these photos into lines and planes. This is the first result.
Here’s the completed work that has resulted from the previous studies. It’s called “Flux I”, and it will be the first in a series of images that are loosely inspired by the flow and behavior of fluids. The idea for this particular image came to me while watching waves crash over rocks along the Marginal Way, and I created it for my friends Emily Barnes and Mike Opest in New York City.
Here’s another study in the same series:
Here’s a study for a new piece I’m making for my friends Emily Barnes and Mike Opest in New York:
Here’s a little video clip from an installation I did last night at the Center for Maine Contemporary Art:
And here are a couple of photos:
The title was “Friday Night among the Automata”. And the description: “Custom-built software reads and transforms real-time depth and color data from a hacked Microsoft video game accessory and pipes it into an extension of mathematician John Conway’s famous Game of Life.”
Thanks to CMCA Executive Director Suzette McAvoy for the video clip and to CMCA Associate Curator Bethany Engstrom for the photos!